A New Feel
Posted on: December 18, 2008
As strange as it may sound coming from the admin of a Fire Emblem site, I just haven’t been in the mood for Fire Emblem lately. It may have something to do with how many times I’ve played each game, but the fact is I just can’t get myself to pick up the game and play it. Ofcoarse you could just say it’s MY fault, but I’ve been thinking; maybe the series needs something more then new skill systems or a few added swear words (that EVERYONE has to try out atleast once
) . Maybe it needs a new feel.
So far, and to the best of my knowledge, every game in the Fire Emblem series has been based in what appears to be a Medieval European setting…complete with straw-roofed houses and horse drawn carts. The dialogue used by the characters also backs up this claim, especially when you look at characters such as Matthew from Blazing Sword. Weapons and armor also have a Medieval European look to them. While this is not a bad time to base a game on, far from actually, I can’t help but feel 10 games based around it are a bit too many. And though the gameplay works excellently with the theme, it could work just as well with others.
The first option I’ll cover is a Japanese based one. By adding a Eastern theme to the game, you could breath new life into areas and locations that have become somewhat redundant. Take a look at Super Smash Bros. Brawl, the only stage from the Fire Emblem series is….a castle. Just a castle, albeit it does transform over time. But my point is there is no clear indication of which game of the series it is based on. THAT is how much the castle is used in Fire Emblem. In a Japanese based Fire Emblem, however, the castles would have a much different feel to them, as both the design and materials used differ greatly between a European castle and a Japanese one. With a change like that, the castle could remain the place to be, without boring the player to death. Weapons would be easy to redo…Japan had it’s own unique style of weapons…ranging from long bows to katanas. And though it would get very sickening if every character had to be addressed with a -kun, -sama, or -chan at the end, it would be a lot more refreshing then having to hear “Lord” or “Sir” for every character who is remotely noble. To be honest, however, I do not think they would keep the Japanese terms since very few people would know their meaning, and even less would be able to keep them straight
. Classes could either stay the same or adapt to the feel. For example, Soldiers could just have their sprites redone to a more Eastern looking style, where as Knights could be changed into Samurai, who were the famed warriors of Japan. Thieves could simply be changed into Ninjas, as they played the role of thief quite often. Brigands and Bandits? Pirates? No reason they cant stay. They are examples of completely unaffected classes. Wyvern Riders would simply have to change their names to Dragon Riders or something similar, as dragons play a large role in Eastern myths and legends. Upon promotion, classes like the Samurai or Ninja could simply turn into their real world counterparts. For example, the Samurai would turn into a Bushi (meaning Noble Swordsman) and the Ninja into an Assassin.
Another theme would be that of classic fantasy. Since fantasy really started picking up in the very time Fire Emblem is set in, there is no reason it wouldn’t work. Infact, almost every aspect of the Fire Emblem world could remain intact…only needing a slight remodeling. Weapons and armor would only need to be slightly stylized to fit the theme…perhaps something as simple as making bows more forest like and swords more slender? Forests and mountains would be given a more brighter feel, imbued by the planets magic. Classes such as the Knight or the Archer could be elf-ified a bit, especially in the case of the Archer, who wields the Elf’s favorite weapon. Mages and Shamans (the later being renamed “sorcerer” most likely) would fit perfect into the now magical world, not even NEEDING to be redone. And what about Fire Emblem’s favorite plot starter, the Dragon? Even more so then the mages, Dragons would fit perfectly in a fantasy based world. Much like Japan, Dragons played a large part in most every fantasy story, playing the role of the antagonist. Though they wouldn’t need to be evil, it would be that much easier to bring them into the plot. They could even be used as a new race or even class, as many sorcerers are said to have had dragon blood. Dialogue would benefit the most here, dropping the overused”knave” , “bah” , and “blackheart” , without picking something new up, as seen in the Japan theme.
And finally, the option that will most likely get the most criticism…a world without a theme. Though even I would have my doubts about it, I would like to see Fire Emblem put in a world that isn’t premade, and see what the makers can make on their own. As a result, I cant add my input on it, but hey! If I could it would be defeating the purpose!
One thing that all of these idea’s share in common is how they would affect the characters. Not everyone would need to have slanted up eyes for a Japan based game, or Elf ears in a fantasy one, but the option would be more accessible. Clothes would also be affected, as well as hair styles and even eye colors. I wouldn’t want every game to take on just one theme and stick with that though, I would like to see something different every time. And there you go. Feel free to post your thoughts and ideas here as well
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–Saint of Swords
22 Responses to "A New Feel"
Firstly, The worlds do not follow a single theme. If you look at the different countries their cultures very greatly. This is especially apparent with SS. Jehanna is like a middle eastern country, their clothing and building styles are very different from say, Rausten.
As for the different Hair styles, clothes, etc. they already have all that. Rath’s clothes and Lyn’s clothes ar enothing like Hector’s or Eliwood’s. And even the clothes of Bern look somewhat different from the others. The world’s have a fair amount of variety already.
I disagree sl. what makes FE different from every other jrpg is how it’s portrayed, and thats why fe is very popular, cause its different from other RPGs. Sometimes going far being different is actually a bad idea. I don’t think a JP theme FE would be a hit, since many people would say it is not ‘Fire Emblem’ (it lost what made fire emblem, fire emblem).
I wouldn’t like it if it were based in Japan. I think it is perfect as it is, and so does Nintendo. Everything is so heavily influenced by Middle Ages Japan nowadays, I get enough of it from Anime and Manga.
I also think the idea of elves is bad. Every fantasy thing everywhere has elves. And it always ends up dealing with some kind of stupid racial discrimination war. Thats half the reason i hated Por/RD was because its all race based crap. They need to keep it limited to Humans, with the occasional Dragon-Child.
too bad none of you guys will play FIRE EMBLEM Geneology of holy war, which I might say is a good FE game. FE need to bring back the original man who made FE…too bad he probably never gonna come back.
Anyways, if you check the credits for Sword of seals-shadow dragon they contain atleast two of the same producer/executive producer and director. they need to get new directors possibly, they do not seem to be geniuses if they keep creating stories with dragons or a deep dark man at the end of the game.
Play geneology of the holy war/thracia if you can. Well actually thracia is just a gaiden to genology, doesn’t have a great story or developing characrers(same as shadow dragon unfortunately) but gameplay good.
Genology of holy war, as lot of people think of it, is gem of the fire emblem series…It is really good. The maps are huge, smalls cutscenes every time, your own characters have their own amount of gold. It’s amazing. andf it has the best FE music(to me) that isx actually you can never forget some tunes maybe. I hope Fire emblem can have another game like it =.= complex story and all that good stuff.
No, like I previously stated they need an entirely new production team, then they can become more creative.
With:
Hiroshi Yamauchi
Takehiro Izushi
Tohru Narihiro
Kentaro Nishimura
Satoru Iwata
Hitoshi Yamagami
Most of these people worked since 2002(sword of seals released) all the way to 2008, so they basically can’t create anything more.
Like the Pokemon series. Look at the new pokemon in the newer generation. They look atrocious, I don’t even know what the heck they look like. Shapes all put together. They need a lot more new people with NEW IDEAS.
Remake is good to introduce to the western world where FE started.
In short:
Base: NEW PEOPLE(MOST IMPORTANT THING)
Middle: NEW IDEAS
Conclusion: NEW GAME.
Just like how Fire Emblem is a strategy game, BUSINESS is a strategy game too.
You know, perhaps give the game a Renaissace/Imperial theme.
Cavaliers can be Cuirassiers.
Soldiers can be Pikemen (in all the colorful clothing)
Archers can become Gunners…
Thieves can become Rakes… (A rake is the term for assassin during the 1700s-1800s)
Not to mention, the plot(s) can use some refreshing…
So far it just seems like this…
Characters defeat bandits.
Characters discover a darker power in the works.
Characters fight one country.
Characters find a new, crazier enemy. (Black Fang, Monsters, Army of the Goddess…..)
Characters unite and defeat final boss.
Perhaps we can play as the bad guys now?
What? you saying people in high authority can’t run out of ideas? Not everyone has genius minds, which they can create wonderful stories. Shouzou Kaga had that genius mind, and that’s why he made five games, and all were well, which made fire emblem a core of Nintendo.
With the same people they just think the same things, and if they can’t think of anything better in six years they really fail at bringing things to the fan. Good reason why we don’t have the same Presidents for a lot of years. (well.. it isn’t the real reason, another thing that is true why they limited the amount of years….thats another thing) We don’t have same presidents for a long time for alot of reasons, but also because if the presidents plan doesn’t work it’s time to take them out and put a new mind to help the situation.
[No politics...Strike 1]
i agree with purplefinch’s first comment about players being able to choose where the story takes place and having all different story lines it would make the game more interesting and have different cultures in the game but that’s just my opinion
I think an interesting twist would be that you can make your own character. I know that would pose some difficulties design-wise and plot wise, but the character you make could be the the tactician in FE7. You could choose one of say 5 personalities and supports with this character could be done with, say, a conversation tree with multiple choices. I mean, spriters make their own characters every day, it wouldn’t be too hard for the FE staff to make it work.
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December 19, 2008 at 10:51 am
JAPANESE theme? How about all of asia. It sounds alright. I think China would be more interesting than Japan.
I think what they should do is give a choice for the player which kingdom or whatever to pick, and the story goes there; like 4 stories you can choose from. It would be of epic proportions O_O
anyways I agree too much medieval stuff, they should go down 1000 years. Hey Middle eastern would be cool too, wearing turbans and stuff, yes.